I created an adventure game called „Mystery House“ for the final assignment in the course „Game Engineering“ in the winter semester of 2014/15. I got Inspiration from „Gone Home“ from The Fullbright Company. We got a checklist which had to be accomplished to complete the course. All models and the programming were made within about two months but it was during the semester. This game was made with Unity Version 4.
Playable Prototype
Playable Version in Unity Webplayer (not available for Google Chrome)